Art on Screen

TR

Artists: Balkan Karışman-Maotik, Can Büyükberber-TrUDY ELMORE, Ozan Türkkan - Claudia Larcher, Meltem Şahin-George Wylesol, Raw-KUFLEX, Sırma Doruk-Julie Nymann

We cannot stay away from our screens. This digital addiction, based on the economy of attention (Davenport, 2001), has turned into a system in which different platforms that are producing contents are built to attract the attention of individuals and provide an economic return. The time spent on the screens has been the most important success factor within this economic model. (Ertemel, Aydın, 2018) On the other hand, people who have recently been quarantined in their houses as a result of Covid-19 pandemy, spend their days in front of their computers while working or helping their children have online classes, attending to online concerts, theaters or yoga classes in their spare time. We open our eyes to a screen and the last thing we see before we go to sleep is the screens. 

The artists who use different tools to express themselves have been using digital materials since the 1960s and produce works that can reach us through our screens. ‘Good morning Mr. Orwell’ by Nam June Paik, a simultaneous TV broadcast in New York (WNET TV) and Paris (Center Pompidou) on the New Year's Eve of 1984 reached 25 million viewers in the whole world. Many artists like John Cage, Joseph Beuys, Allen Ginsberg, and Merce Cunningham performed in this program which was presented by George Plimpton. In the TV Garden work (1974-1977), Paik dreamed of a future in which technology was a part of natural life. When we look at our lives today, we see that technology and screens are now an inseparable part of our lives.

As a contemporary art platform Mixer, who is organizing exhibitions focusing on different concepts and production techniques, was planning to start a video exhibition series in June. We decided to create a new content that reflects this period and the works that are produced on computer and specifically produced for the screens. The exhibition invites six artists from Turkey and six foreign artists they each invite. This project aims to be a collaboration worldwide and will be the voice of 2020.

 

ARTISTS

 

BALKAN KARIŞMAN - through the slit, video, 4’36’’, ed. 3+1 AP, 2020

performance: Can Gökdoğan, sound: Burak Dirgen, camera: Taha C. Yıldırım

It is always now, when we are in interaction. After that, is a stream of what now has been; and before that is a confusion of what matters. This will continue to be a loop; unless these interdivisional slits we get dragged into, are not closed.


MAOTIK - erratic weather, video art, 5’08’’, ed.3, 2020

Sound Composition: Maarten Vos

Despite some world leader’s skepticism, climate change is a reality and the world isn´t just warming, in some parts of the planet the weather is becoming more erratic. During the last years, our generation has started to observe the effects and consequences of this shift, witnessing violent and unexpected climate phenomenon. Erratic Weather is a digital art project aiming to represent changing atmospheric conditions into an immersive multimedia experience. The system uses various source of weather information retrieved from an online database and processed on real time to generate a visual and a surround sound composition. This 5 minutes video experience the life cycle of swirling phenomenon such typhoon, hurricane and tropical cyclone , demonstrating the devastating power of the nature and the emergency to preserve it.


CAN BÜYÜKBERBER - multiverse series, digital sculpture, 2017

"Multiverse" is new digital sculpture and animated artwork series by Can Büyükberber. As an ongoing form experiment that emerges from the intersection of higher dimensional spaces, organic structures, physics and futurism, it brings hypnotic transcendental objects into different displays in public and private spaces as kinetic sculptures. Evoking a sense of other-worldliness with its recursive transformations without a beginning or end, Multiverse Series consists of transcendental objects that are poetic audiovisual meditations, transforming in viewers mind from DNA strands to a black hole, with its intersecting nets of complex higher-dimensional geometries. 


TRUDY ELMORE - 2020, animation 3D software, 9’41’’, ed.3., 2020 

“2020” is an experimental animation that reflects our current moment of uncertainty. Figures move slowly through an aquarium-like world, supporting and relying on one another, while currents of chaos surge and swirl around them. In some cases, the chaos passes by undetected; in other cases, it infiltrates the bodies. While not knowing what is to come, the figures ultimately remain the same, together – the looking glass of the aquarium mirrors their world back to them, picturing the sublime within the chaotic.


MELTEM ŞAHİN - sketches with+for+from ai , video art, 44’’, ed.3+1AP, 2020

These are sketches in which the artist is trying to understand her style, her works’ symbiotic relationship with machine learning, new world order, and her position in that order. The first animation on the left “Let go of the dead” is a starting point of all these shrines, pointed arched doors to other actualities, abstractions, and/or microcosms. They carry their heads almost like a baby, that shows that they lost their lives, a reality already, while they are moaning with a silent smile. It is the beginning of the “new not normal.” In the second one, the artist who created the first one, is trying to be like them by mimicking their actions with a poorly made head on her lap. The third one is one of the first children created by the machine learning algorithm of the first two beings, their movements are intriguing almost like a neonate’s fluttering. The fourth one is almost too predictable except for the graceful elongation on the neck. The fifth one is the child that is showing first and the second beings respectively and using only the data of the heads. The last one is ascending, almost leaving “new not normal” yet is coming back to where they started. 


gordon

assistant manager

someting keeps happening

GEORGE WYLESOL 

Do you ever feel like so much of this world is beyond your control? That there are forces outside your comprehension that are merciless in their shaping of reality? That maybe you-your life, body, memories-is not real? With these questions, Wylesol uses digital drawing and animation techniques to explore that existential horror and dread of everyday life. He uses cold and obvious software presets to distort and transform average, boring people into victims of an indifferent reality. 


OZAN TÜRKKAN - fractal body #3, digital video, 5’23’’,  ed. 2+1AP, 2019

Ozan Türkkan’s works are centered on experimental media and digital arts with a focus on generative computer arts, fractal geometry, algorithmic art, virtual reality experiences, interactive art, and motion as a reflection of impermanent nature of existence, human and social behavior. He uses technology as a canvas to create innovative and engaging digital art installations to observe forms of interaction, social exchange, participation and transformation.


CLAUDIA LARCHER - YAMA, video animation, HD video, 7’31’’, 16:9,  ed. 5+1AP, 2010/11

The video YAMA uses a fictional camera tracking shot to offer a view of the inside of a traditional Japanese home. Tatami rooms and shoji's meet kimonos and koi: the video is a collage of fragments of the various rooms in which the artist lived while in Japan. The work was completed by adding ukiyo-e sequences and scenes from Kabuki theater. YAMA is a multi-perspective digital collage of images and video material. Through video compositing several separately recorded and digitally created elements were merged into one image. This technical process allows a computer simulation that creates the impression of a seamless camera movement.


RAW - ephemeral, video art, 4’39’’, ed. 3+1 AP, 2020

Ephemeral, means mortal, temporary and impermanent. RAW brings about their performances based on audio and video ingredients in a way that it cannot repeat itself. Not much to worry about adding another interpretation to a written song, indeed they avoid leaving the songs to be repetitive. RAW state that the songs they publish reflect their volatile state of the experience they present while improvising on stage. The Ephemeral song also appears as a recorded form of a variable state that the team brought out from another impromptu.

Established by Selçuk ARTUT and Alp TUĞAN, who have been working on the Creative Technologies and Contemporary Arts axis for a long time, the RAW continues its music career as well as being an artist that produces audio visual art pieces. RAW was specially invited to produce a video artwork for the Ephemeral song by the Gate 27 which is a residency program that promotes creative thinking and production and creates ground for interdisciplinary interaction and sharing to create new collaborations. In this video artwork, they created a piece that reflects the artistic discourse of RAW by using authentic visuals produced with a software that they have designed themselves. While an edition of the artwork is included in the Gate 27 art collection, the work can also be seen in the Art on Screen exhibition of Mixer Arts from 25 June to 15 August 2020. Additionally, Gate 27 and RAW agreed to donate the income of this creative process to Yedikule Animal Shelter.


KUFLEX - symbiosis, interactive video installation, 2017

In Symbiosis, the human body is augmented with video projected virtual images. Viewer and technology enter a symbiotic relationship and as a result, bring to life wonderful biomorphic creatures. They change constantly-reacting to your every movement and turning into new and unique forms each time. The video work which belong is Symbiosis installation was inspired by the symmetry of living organisms, the structure of exotic insects, and reflections on extraterrestrial life forms.


SIRMA DORUK - #socialinterface, video, 1’, ed. 3+2AP, 2020

Two channel video titled ‘#socialinterface’, is a text-based work with an audio component that sounds like a hasty typing. The two videos together show how we perceive the daily events we are experiencing and how we react to each one of them using online channels. It is about the ways we quickly and thoughtlessly respond-invisibly and without taking any responsibility.


JULIE NYMANN - she carries her animal, video, 5’24’’,16:9 HD, stereo, ed. 4+1AP, 2018 

Watching an artist in the process of creating a self-portrait and applying subtle asymmetry to the canvas. With reference to classic self-portrait painting the video explores the painters self-awareness in an ironic and obscure sense.